Shifting Sand Land

Commissioned specifically for and in collaboration with the Scottsdale Arts Festival, Shifting Sand Land is named after a desert Level in the video game world of Super Mario Brothers. This art work is an all ages version of the classic game "Can't Touch the Ground."

Covering a 50-foot diameter area in the grass behind City Hall at the Festival, the "islands" of Shifting Sand Land are designed to keep participants on their toes. Dozens of platforms with hemispherical foundations ranging in diameter from eighteen inches to six feet form an archipelago and provide an alien landscape ripe for exploration.